The game brightness has been increased to make it easier to see.
Enemies have been made sparser and weaker to make the tutorial less frustrating.
Costumes have been balanced:
Dinosaur costume jump height has been decreased.
Fairy costumes gravity has been increased.
Rosie Red costumes health has been increased.
A mini Game has been added to add greater variety and linkage to the IP.
The Level has been altered to allow for more paths to be taken.
A secret area has been added to allow for further discovery.
Tips and controls have been added to re-purposed tutorial level.
Narrative has been toned down in favour of exploratory game-play and secret levels (mini-game).
This log below shows any updates made since due to further feedback.
- Re design of level layouts
- More Levels and Mini-Games
- Altering the Music played to make it less ominous and more appropriate
- More theme music and Mini-Game versions.
- The Inclusion of a splash screen & Level Select Screen,
- Shortcuts to replay level or reach the level select screen
- The inclusion of a Help/Tips screen
- Altering difficulty levels
- New Assets created
- Altered Rosie's aesthetic design
- Balanced Enemy types
- Removed unnecessary Lore (made more subtle)
- Added sound effects on pressing menu buttons.
- Added Scores/High Scores and alerts if the mode is unlocked.
- Added dedicated score screens.
- Added new types of platforms
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