Monday, 7 December 2015

Play Testing Feedback Log

Feedback Log:

The game brightness has been increased to make it easier to see.
Enemies have been made sparser and weaker to make the tutorial less frustrating.
Costumes have been balanced:
Dinosaur costume jump height has been decreased.
Fairy costumes gravity has been increased.
Rosie Red costumes health has been increased.
A mini Game has been added to add greater variety and linkage to the IP.
The Level has been altered to allow for more paths to be taken.
A secret area has been added to allow for further discovery.
Tips and controls have been added to re-purposed tutorial level.
Narrative has been toned down in favour of exploratory game-play and secret levels (mini-game).

This log below shows any updates made since due to further feedback.


  • Re design of level layouts
  • More Levels and Mini-Games
  • Altering the Music played to make it less ominous and more appropriate
  • More theme music and Mini-Game versions.
  • The Inclusion of a splash screen & Level Select Screen,
  • Shortcuts to replay level or reach the level select screen
  • The inclusion of a Help/Tips screen
  • Altering difficulty levels
  • New Assets created
  • Altered Rosie's aesthetic design
  • Balanced Enemy types
  • Removed unnecessary Lore (made more subtle)
  • Added sound effects on pressing menu buttons.
  • Added Scores/High Scores and alerts if the mode is unlocked.
  • Added dedicated score screens.
  • Added new types of platforms

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